Seven connected indexes
Browse the Guildrun database
Every listing is server-rendered, searchable in the browser, and linked to the related hero, class, item, relic, specialization or event entry.
25 Heroes
Stats, classes, base abilities, skills and three specialization paths per hero.
315 Relics
Rarity, exact effect, source pools, quest conditions and item-slot changes.
163 Items
Rarity, modifiers, effects, recipes and event sources.
205 Skills
Hero abilities plus all class rank modifiers with resolved scaling values.
75 Specializations
Three paths for each hero, including granted classes and ability names.
7 Classes
Every class and the modifier pools used for A- and S-rank upgrades.
25 Events
All currently published event entries, choices, outcomes and reward pools.
Exact current counts
What is covered
These values reflect the current Guildrun demo dataset. A later game patch can add, remove, or rebalance entries, so individual values should be checked again after major updates.
Player workflow
Move from a name to a complete build picture
Start with a hero page to see the base stat line, starting class, base ability, all listed skills, and all three specialization paths. Follow class links to inspect the A- and S-rank modifier pool, then compare the exact item and relic effects that support the same mechanic.
For run decisions, use the event index to see each visible choice and its reward pools. Reward links jump directly to the matching item, relic, or hero entry, so the chance and the resulting effect can be checked without searching a second page.