Guildrun battle scene

315 run-defining records

Guildrun Relic Database

Search every Guildrun relic by name, rarity, exact effect, class pool, quest condition, event source, or item-slot change.

Relic index

All 315 Guildrun relics

Filters operate on the complete server-rendered list. Source disclosures include event names, class pools, quest pools, auctions, and other visible acquisition rules.

315 / 315
Warrior's Endurance Banner Relic

Warrior's Endurance Banner

Unique

Warrior's Rush abilities last 3 seconds longer.

Warrior's Mending Banner Relic

Warrior's Mending Banner

Unique

Whenever a Warrior Crits, they heal equal to 50% of their Attack.

Warrior's Bravery Banner Relic

Warrior's Bravery Banner

Unique

Whenever a Warrior Crits, they deal bonus damage equal to 100% of their Attack.

Warrior's Rally Banner Relic

Warrior's Rally Banner

Unique

Rush (10): Warriors gain +50% Attack.

Warrior's Aegis Banner Relic

Warrior's Aegis Banner

Unique

At start of combat, Warriors gain a lasting Shield equal to 500% of their Attack.

Tank's Readiness Banner Relic

Tank's Readiness Banner

Unique

Tank's Stall abilities trigger 6 seconds faster.

Tank's Patience Banner Relic

Tank's Patience Banner

Unique

After Stall (15), Tanks permanently gain 5 Defense.

Tank's Poisonplate Banner Relic

Tank's Poisonplate Banner

Unique

Whenever a Tank is auto attacked, they apply 1 Poison to the attacker.

Tank's Frostplate Banner Relic

Tank's Frostplate Banner

Unique

Whenever a Tank is auto attacked, they apply 2 Frost to the attacker.

Tank's Resilience Banner Relic

Tank's Resilience Banner

Unique

Whenever a Tank is auto attacked, they gain 2 Defense.

Vanguard's Endurance Banner Relic

Vanguard's Endurance Banner

Unique

Vanguard's Rush abilities last 3 seconds longer.

Vanguard's Aegis Banner Relic

Vanguard's Aegis Banner

Unique

At start of combat, Vanguards gain Shields equal to 25% of their Max HP.

Vanguard's Rally Banner Relic

Vanguard's Rally Banner

Unique

For Rush (10), Vanguards gain 1 Attack and 1 Defense per 25 Max HP.

Vanguard's Flameplate Banner Relic

Vanguard's Flameplate Banner

Unique

Whenever a Vanguard is auto attacked, they inflict 3 Burn on the attacker.

Vanguard's Flamefists Banner Relic

Vanguard's Flamefists Banner

Unique

Whenever a Vanguard auto attacks, they inflict 3 Burn on their target.

Assassin's Smokescreen Banner Relic

Assassin's Smokescreen Banner

Unique

Assassins gain Stealth for 3 seconds the first time they go below 33% Max HP each combat.

Assassin's Endurance Banner Relic

Assassin's Endurance Banner

Unique

Assassin's Rush abilities last 3 seconds longer.

Assassin's Greed Banner Relic

Assassin's Greed Banner

Unique

Assassins gain 1 Attack and 1 Magic per 5 Shards you've generated this game.

Assassin's Patience Banner Relic

Assassin's Patience Banner

Unique

Whenever an Assassin Crits, they permanently gain 1 Attack and 1 Magic.

Assassin's Payday Banner Relic

Assassin's Payday Banner

Unique

Whenever an Assassin kills an enemy, gain 4 Shards.

Duelist's Precision Banner Relic

Duelist's Precision Banner

Unique

Duelists gain 1 Crit per 5 Shards you've generated this game.

Duelist's Toxin Banner Relic

Duelist's Toxin Banner

Unique

Whenever a Duelist auto attacks, they inflict 1 Poison on their target.

Duelist's Chill Banner Relic

Duelist's Chill Banner

Unique

Whenever a Duelist auto attacks, they inflict 2 Frost on their target.

Duelist's Flame Banner Relic

Duelist's Flame Banner

Unique

Whenever a Duelist auto attacks, they inflict 3 Burn on their target.

Duelist's Outbreak Banner Relic

Duelist's Outbreak Banner

Unique

Whenever a Duelist auto attacks, they gain 1 Attack Speed and 1 Attack per type of Debuff on their target.

Mystic's Payday Banner Relic

Mystic's Payday Banner

Unique

Every 5 times a Mystic casts, gain 1 Shard.

Mystic's Prosperity Banner Relic

Mystic's Prosperity Banner

Unique

Whenever a Mystic casts, they gain Magic equal to 50% of their Mana Regen.

Mystic's Barrier Banner Relic

Mystic's Barrier Banner

Unique

Whenever a Mystic casts, they Shield the lowest-health Hero equal to 500% of their Mana Regen.

Mystic's Outbreak Banner Relic

Mystic's Outbreak Banner

Unique

Whenever a Mystic casts, they gain 2 Magic per type of Debuff on all enemies.

Mystic's Protection Banner Relic

Mystic's Protection Banner

Unique

Whenever a Mystic casts, they Shield the nearest Hero equal to the total number of Debuff stacks on all enemies.

Mage's Elemental Banner Relic

Mage's Elemental Banner

Unique

Whenever a Mage casts, all enemies in their range take 4 damage per Frost and 2 damage per Burn they have.

Mage's Inferno Banner Relic

Mage's Inferno Banner

Unique

Whenever a Mage casts, they inflict Burn on their target equal to 100% of the Mana spent.

Mage's Frostbite Banner Relic

Mage's Frostbite Banner

Unique

Whenever a Mage casts, they inflict Frost on their target equal to 66% of the Mana spent.

Mage's Enlightenment Banner Relic

Mage's Enlightenment Banner

Unique

After Stall (15), Mages permanently gain 6 Magic.

Mage's Serenity Banner Relic

Mage's Serenity Banner

Unique

After Stall (15 and Stall 30), Mages gain 100 Mana.

Warrior's Precise Reflection Relic

Warrior's Precise Reflection

Unique

Warriors gain 25 Attack and 15 Crit.

Warrior's Swift Reflection Relic

Warrior's Swift Reflection

Unique

Warriors gain 25 Attack and 20 Attack Speed.

Tank's Enchanted Reflection Relic

Tank's Enchanted Reflection

Unique

Tanks gain 30 Defense and 25 Magic.

Tank's Vital Reflection Relic

Tank's Vital Reflection

Unique

Tanks gain 30 Defense and 200 Max HP.

Vanguard's Combative Reflection Relic

Vanguard's Combative Reflection

Unique

Vanguards gain 200 Max HP and 25 Attack.

Vanguard's Plated Reflection Relic

Vanguard's Plated Reflection

Unique

Vanguards gain 200 Max HP and 30 Defense.

Assassin's Combative Reflection Relic

Assassin's Combative Reflection

Unique

Assassins gain 15 Crit and 25 Attack.

Assassin's Enchanted Reflection Relic

Assassin's Enchanted Reflection

Unique

Assassins gain 15 Crit and 25 Magic.

Duelist's Precise Reflection Relic

Duelist's Precise Reflection

Unique

Duelists gain 20 Attack Speed and 15 Crit.

Duelist's Combative Reflection Relic

Duelist's Combative Reflection

Unique

Duelists gain 20 Attack Speed and 25 Attack.

Mystic's Enchanted Reflection Relic

Mystic's Enchanted Reflection

Unique

Mystics gain 4 Mana Regen and 25 Magic.

Mystic's Vital Reflection Relic

Mystic's Vital Reflection

Unique

Mystics gain 4 Mana Regen and 200 Max HP.

Mage's Precise Reflection Relic

Mage's Precise Reflection

Unique

Mages gain 25 Magic and 15 Crit.

Mage's Flowing Reflection Relic

Mage's Flowing Reflection

Unique

Mages gain 25 Magic and 4 Mana Regen.

Poison Bauble Relic

Poison Bauble

Unique

At start of combat, inflict 5 Poison on all enemies.

2 sources
  • The Altar (Offensive Act 1 Regular Event)
  • The Fallen Beast (Defensive Act 1 Regular Event)
Poison Accumulator Relic

Poison Accumulator

Unique

Quest: Inflict 50 Poison. Rewards: Gain 15 Shards.

1 source
  • The Abandoned Camp (Quest Act 1 Regular Event)
Frost Bauble Relic

Frost Bauble

Unique

At start of combat, inflict 10 Frost on all enemies.

2 sources
  • The Altar (Offensive Act 1 Regular Event)
  • The Fallen Beast (Defensive Act 1 Regular Event)
Frost Accumulator Relic

Frost Accumulator

Unique

Quest: Inflict 100 Frost. Rewards: Gain 15 Shards.

1 source
  • The Abandoned Camp (Quest Act 1 Regular Event)
Burn Bauble Relic

Burn Bauble

Unique

At start of combat, inflict 15 Burn on all enemies.

2 sources
  • The Altar (Offensive Act 1 Regular Event)
  • The Fallen Beast (Defensive Act 1 Regular Event)
Burn Accumulator Relic

Burn Accumulator

Unique

Quest: Inflict 150 Burn. Rewards: Gain 15 Shards.

1 source
  • The Abandoned Camp (Quest Act 1 Regular Event)
Plague Bauble Relic

Plague Bauble

Unique

At start of combat, inflict 3 Poison, 6 Frost, and 9 Burn on all enemies.

2 sources
  • The Altar (Offensive Act 1 Regular Event)
  • The Fallen Beast (Defensive Act 1 Regular Event)
Plague Collector Relic

Plague Collector

Unique

Quest: Inflict 250 Debuffs. Rewards: Gain 15 Shards.

1 source
  • The Abandoned Camp (Quest Act 1 Regular Event)
Shield Fluctuator Relic

Shield Fluctuator

Unique

Heroes gain 15 Crit and 4 Mana Regen while Shielded.

1 source
  • The Altar (Offensive Act 1 Regular Event)
Shield Bauble Relic

Shield Bauble

Unique

At start of combat, heroes gain 250 lasting Shields.

1 source
  • The Fallen Beast (Defensive Act 1 Regular Event)
Shield Accumulator Relic

Shield Accumulator

Unique

Quest: Apply 1250 Shields. Rewards: Gain 15 Shards.

1 source
  • The Abandoned Camp (Quest Act 1 Regular Event)
Acceleration Fluctuator Relic

Acceleration Fluctuator

Unique

On Rush trigger, give Heroes 10 Attack Speed and 10 Attack.

1 source
  • The Altar (Offensive Act 1 Regular Event)
Acceleration Resonator Relic

Acceleration Resonator

Unique

On Rush trigger, Heroes gain 250 Shields.

1 source
  • The Fallen Beast (Defensive Act 1 Regular Event)
Acceleration Accumulator Relic

Acceleration Accumulator

Unique

Quest: Trigger Rush 3 times. Rewards: Rush abilities last 1 second longer.

1 source
  • The Abandoned Camp (Quest Act 1 Regular Event)
Deceleration Fluctuator Relic

Deceleration Fluctuator

Unique

On Stall Trigger: Heroes gain 10 Attack Speed and 10 Magic.

1 source
  • The Altar (Offensive Act 1 Regular Event)
Deceleration Resonator Relic

Deceleration Resonator

Unique

On Stall trigger, Heroes heal 250.

1 source
  • The Fallen Beast (Defensive Act 1 Regular Event)
Deceleration Accumulator Relic

Deceleration Accumulator

Unique

Quest: Trigger Stall 3 times. Rewards: Stall abilities trigger 2 seconds faster.

1 source
  • The Abandoned Camp (Quest Act 1 Regular Event)
Shard Fluctuator Relic

Shard Fluctuator

Unique

On Shards generated, deal 500 damage to all enemies.

1 source
  • The Altar (Offensive Act 1 Regular Event)
Shard Resonator Relic

Shard Resonator

Unique

On Shards generated, Heroes gain 1000 Shields.

1 source
  • The Fallen Beast (Defensive Act 1 Regular Event)
Shard Accumulator Relic

Shard Accumulator

Unique

Quest: Generate 20 Shards. Rewards: At start of combat, gain 2 Shards.

1 source
  • The Abandoned Camp (Quest Act 1 Regular Event)
Strange Blue Fruit: Attack Drained Relic

Strange Blue Fruit: Attack Drained

Unique

Heroes lose 12 Attack.

Strange Blue Fruit: Max HP Drained Relic

Strange Blue Fruit: Max HP Drained

Unique

Heroes lose 100 Max HP.

Strange Blue Fruit: Defense Drained Relic

Strange Blue Fruit: Defense Drained

Unique

Heroes lose 15 Defense.

Strange Blue Fruit: Crit Drained Relic

Strange Blue Fruit: Crit Drained

Unique

Heroes lose 7 Crit.

Strange Blue Fruit: Attack Speed Drained Relic

Strange Blue Fruit: Attack Speed Drained

Unique

Heroes lose 10 Attack Speed.

Strange Blue Fruit: Mana Regen Drained Relic

Strange Blue Fruit: Mana Regen Drained

Unique

Heroes lose 2 Mana Regen.

Strange Blue Fruit: Magic Drained Relic

Strange Blue Fruit: Magic Drained

Unique

Heroes lose 12 Magic

Strange Red Fruit: Attack Boost Relic

Strange Red Fruit: Attack Boost

Unique

Heroes gain 25 Attack.

Strange Red Fruit: Max HP Boost Relic

Strange Red Fruit: Max HP Boost

Unique

Heroes gain 200 Max HP.

Strange Red Fruit: Defense Boost Relic

Strange Red Fruit: Defense Boost

Unique

Heroes gain 30 Defense.

Strange Red Fruit: Crit Boost Relic

Strange Red Fruit: Crit Boost

Unique

Heroes gain 15 Crit.

Strange Red Fruit: Attack Speed Boost Relic

Strange Red Fruit: Attack Speed Boost

Unique

Heroes gain 20 Attack Speed.

Strange Red Fruit: Mana Regen Boost Relic

Strange Red Fruit: Mana Regen Boost

Unique

Heroes gain 4 Mana Regen.

Strange Red Fruit: Magic Boost Relic

Strange Red Fruit: Magic Boost

Unique

Heroes gain 25 Magic.

Power of the Well Relic

Power of the Well

Unique

Heroes gain 10% basic stats.

Debt Relic

Debt

Unique

At start of combat, Heroes take damage equal to 10% of their Max HP.

Strange Yellow Fruit Relic

Strange Yellow Fruit

Unique

Heroes gain 500 Max HP.

The Red Rift Relic

The Red Rift

Unique

Enemies gain 5% basic stats.

Warrior's Medallion Relic

Warrior's Medallion

Common

Warriors gain 25 Attack.

5 sources
  • Strange Fruits
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Nest
Tank's Medallion Relic

Tank's Medallion

Common

Tanks gain 30 Defense.

5 sources
  • Strange Fruits
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Nest
Vanguard's Medallion Relic

Vanguard's Medallion

Common

Vanguards gain 200 Max HP.

5 sources
  • Strange Fruits
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Nest
Assassin's Medallion Relic

Assassin's Medallion

Common

Assassins gain 15 Crit.

5 sources
  • Strange Fruits
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Nest
Duelist's Medallion Relic

Duelist's Medallion

Common

Duelists gain 20 Attack Speed.

5 sources
  • Strange Fruits
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Nest
Mystic's Medallion Relic

Mystic's Medallion

Common

Mystics gain 4 Mana Regen.

5 sources
  • Strange Fruits
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Nest
Mage's Medallion Relic

Mage's Medallion

Common

Mages gain 25 Magic.

5 sources
  • Strange Fruits
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Nest
Poison Bloom Relic

Poison Bloom

Common

After Stall (10 and Stall 20), inflict 10 Poison on all enemies.

5 sources
  • Strange Fruits
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Nest
Frost Surge Relic

Frost Surge

Common

At start of combat, inflict 20 Frost on all enemies.

5 sources
  • Strange Fruits
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Nest
Fire Starter Relic

Fire Starter

Common

Each second for Rush (10), inflict 3 Burn on all enemies.

5 sources
  • Strange Fruits
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Nest
Shard Lattice Relic

Shard Lattice

Common

On combat victory, gain 3 Shards.

5 sources
  • Strange Fruits
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Nest
Deceleration Lattice Relic

Deceleration Lattice

Common

After Stall (20), Heroes gain 10 HP/S.

5 sources
  • Strange Fruits
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Nest
Acceleration Lattice Relic

Acceleration Lattice

Common

For Rush (10), Heroes gain 20 HP/S.

5 sources
  • Strange Fruits
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Nest
Precision Lattice Relic

Precision Lattice

Common

Each Hero's first attack against each enemy gains 250 Crit.

5 sources
  • Strange Fruits
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Nest
Shield Generator Relic

Shield Generator

Common

At start of combat, Heroes gain 400 lasting Shields.

5 sources
  • Strange Fruits
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Nest
Plague Generator Relic

Plague Generator

Common

At start of combat, inflict 5 Poison, 10 Frost, and 15 Burn on all enemies.

5 sources
  • Strange Fruits
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Nest
Frontline Defender Relic

Frontline Defender

Common

At start of combat, Heroes in the front row gain 100 Max HP and 15 Defense.

5 sources
  • Strange Fruits
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Nest
Backline Aggressor Relic

Backline Aggressor

Common

At start of combat, Heroes in the back row gain 10 Attack Speed and 15 Crit.

5 sources
  • Strange Fruits
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Nest
Poison Vessel Relic

Poison Vessel

Common

Quest: Inflict 100 Poison. Rewards: Heroes gain 20 Attack Speed and 15 Crit.

5 sources
  • Strange Fruits
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Nest
Basic Differentiator Relic

Basic Differentiator

Common

Shop rerolls cost 1 less.

5 sources
  • Strange Fruits
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Nest
Frost Vessel Relic

Frost Vessel

Common

Quest: Inflict 200 Frost. Rewards: Heroes gain 30 Defense and 3 Mana Regen.

5 sources
  • Strange Fruits
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Nest
Burn Vessel Relic

Burn Vessel

Common

Quest: Inflict 300 Burn. Rewards: Heroes gain 200 Max HP and 25 Attack.

5 sources
  • Strange Fruits
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Nest
Shard Vessel Relic

Shard Vessel

Common

Quest: Generate 15 Shards. Rewards: Heroes gain 20 Crit and 5 Omnivamp.

5 sources
  • Strange Fruits
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Nest
Deceleration Vessel Relic

Deceleration Vessel

Common

Quest: Trigger Stall 4 times. Rewards: Stall abilities trigger 3 seconds faster.

5 sources
  • Strange Fruits
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Nest
Acceleration Vessel Relic

Acceleration Vessel

Common

Quest: Trigger Rush 4 times. Rewards: Rush abilities last 2 seconds longer.

5 sources
  • Strange Fruits
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Nest
Critical Vessel Relic

Critical Vessel

Common

Quest: Crit 20 times. Rewards: Heroes gain 25 Attack Speed and 5 Omnivamp.

5 sources
  • Strange Fruits
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Nest
Shield Vessel Relic

Shield Vessel

Common

Quest: Apply 2500 Shields. Rewards: Heroes gain 30 Magic and 30 Attack.

5 sources
  • Strange Fruits
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Nest
Unity Vessel Relic

Unity Vessel

Common

Quest: Win a combat with 3 or more Heroes of the same Class in play. Rewards: Gain 30 Shards.

5 sources
  • Strange Fruits
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Nest
Divergence Vessel Relic

Divergence Vessel

Common

Quest: Win a combat with 3 or more Heroes that do not share a Class in play. Rewards: Gain 25 Shards.

5 sources
  • Strange Fruits
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Nest
Victory Vessel Relic

Victory Vessel

Common

Quest: Win 3 combats. Rewards: Gain 25 Shards.

5 sources
  • Strange Fruits
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Nest
Warrior's Memento Relic

Warrior's Memento

Rare

For each Warrior in combat, Rush abilities last 2 seconds longer.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Warrior's Emblem Relic

Warrior's Emblem

Rare

If there is a Warrior in combat, your Hero's auto attacks gain 50 Crit.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Tank's Memento Relic

Tank's Memento

Rare

At start of combat, inflict 20 Poison on all enemies per Tank in combat.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Tank's Emblem Relic

Tank's Emblem

Rare

Each second if there is a Tank in combat, Heroes gain 1 Defense.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Vanguard's Memento Relic

Vanguard's Memento

Rare

At start of combat, inflict 45 Burn on all enemies per Vanguard in combat.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Vanguard's Emblem Relic

Vanguard's Emblem

Rare

Every 5 seconds if there is a Vanguard in combat, Heroes gain 150 Shields.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Assassin's Memento Relic

Assassin's Memento

Rare

At start of combat, gain 4 Shards per Assassin in combat.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Assassin's Emblem Relic

Assassin's Emblem

Rare

If there is an Assassin in combat, Heroes gain Stealth for 3 seconds the first time they go below 66% Max HP each combat.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Duelist's Memento Relic

Duelist's Memento

Rare

For each Duelist in combat, Stall abilities trigger 4 seconds earlier.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Duelist's Emblem Relic

Duelist's Emblem

Rare

If there is a Duelist in combat, Heroes deal 30 bonus damage with each auto attack.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Mystic's Memento Relic

Mystic's Memento

Rare

At start of combat, Heroes gain a 15% Max HP Shield per Mystic in combat.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Mystic's Emblem Relic

Mystic's Emblem

Rare

If there is a Mystic in combat, Heroes gain 4 Mana Regen and 10 HP/S.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Mage's Memento Relic

Mage's Memento

Rare

At start of combat, inflict 15 Frost on all enemies per Mage in combat.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Mage's Emblem Relic

Mage's Emblem

Rare

If there is a Mage in combat, your Hero's active abilities gain 100 Crit.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Arcane Amplifier Relic

Arcane Amplifier

Rare

Mages and Mystics gain 50 Magic and 4 Mana Regen.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Martial Amplifier Relic

Martial Amplifier

Rare

Assassins, Duelists, and Warriors gain 15 Crit, 20 Attack Speed, and 25 Attack.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Defensive Amplifier Relic

Defensive Amplifier

Rare

Tanks and Vanguards gain 45 Defense and 300 Max HP.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Multiclass Conduit Relic

Multiclass Conduit

Rare

Quest: Win a combat with 4 or more combined classes in play. Rewards: Get 3 random Crest items. Crest items make a Hero count as having an additional class.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Deceleration Nexus Relic

Deceleration Nexus

Rare

Every 2 Stall triggers, gain 1 Shard.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Deceleration Reactor Relic

Deceleration Reactor

Rare

On Stall trigger, give Heroes a 10% Max HP Shield and 8 Mana.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Deceleration Conduit Relic

Deceleration Conduit

Rare

Quest: Trigger Stall 6 times. Rewards: Stall abilities trigger 6 seconds faster.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Acceleration Nexus Relic

Acceleration Nexus

Rare

Every 2 Rush triggers, gain 1 Shard.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Acceleration Reactor Relic

Acceleration Reactor

Rare

On Rush trigger, give Heroes 5 Crit and 10 Attack Speed.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Acceleration Conduit Relic

Acceleration Conduit

Rare

Quest: Trigger Rush 6 times. Rewards: Rush abilities last 3 seconds longer.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Precision Nexus Relic

Precision Nexus

Rare

On Crit, the Hero that Crit heals 40 and gains 4 Mana.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Precision Reactor Relic

Precision Reactor

Rare

For Rush (10), Heroes gain 60 Crit.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Precision Conduit Relic

Precision Conduit

Rare

Quest: Crit 40 times. Rewards: On Crit, reduce the target's Defense by 4.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Shard Extractor Relic

Shard Extractor

Rare

On combat victory, gain 6 Shards.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Shard Constructor Relic

Shard Constructor

Rare

After Stall (30), gain 9 Shards.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Generation Conduit Relic

Generation Conduit

Rare

Quest: Generate 25 Shards. Rewards: On Shards generated, Heroes gain 15 Crit and 500 Shields.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Poison Amplifier Relic

Poison Amplifier

Rare

Whenever a Hero inflicts Poison, inflict 33% more.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Poison Catalyst Relic

Poison Catalyst

Rare

After Stall (15), whenever an enemy with Poison is auto attacked, they take damage equal to their Poison.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Poison Conduit Relic

Poison Conduit

Rare

Quest: Inflict 200 Poison. Rewards: Whenever a Hero inflicts Poison, they gain 1 Magic and 1 Attack per 2 Poison inflicted.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Frost Amplifier Relic

Frost Amplifier

Rare

Whenever a Hero inflicts Frost, inflict 33% more.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Frost Catalyst Relic

Frost Catalyst

Rare

After Stall (15, Stall 30, and Stall 45), all enemies receive damage equal to 5 times the amount of Frost they have.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Frost Conduit Relic

Frost Conduit

Rare

Quest: Inflict 400 Frost. Rewards: Whenever a Hero inflicts Frost, they gain 1 Magic and 1 Attack per 4 Frost inflicted.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Burn Amplifier Relic

Burn Amplifier

Rare

Whenever a Hero inflicts Burn, inflict 33% more.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Burn Catalyst Relic

Burn Catalyst

Rare

For Rush (15), enemies receive 50% more Burn damage.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Burn Conduit Relic

Burn Conduit

Rare

Quest: Inflict 600 Burn. Rewards: Whenever a Hero inflicts Burn, they gain 1 Magic and 1 Attack per 6 Burn inflicted.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Plague Harvester Relic

Plague Harvester

Rare

After Stall (15), Heroes gain 1 Defense and 1 Magic per 25 Debuffs on all enemies.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Plague Amplifier Relic

Plague Amplifier

Rare

For Rush (12), if an enemy would gain a Debuff they gain 1 more.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Plague Conduit Relic

Plague Conduit

Rare

Quest: Inflict 750 Debuffs. Rewards: Gain 30 Shards.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Shield Repriser Relic

Shield Repriser

Rare

Whenever an enemy damages a Hero's Shields, deal 75% of the damage back to the source.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Shield Bastion Relic

Shield Bastion

Rare

After Stall (15), Heroes gain a lasting 33% Max HP Shield.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Shield Conduit Relic

Shield Conduit

Rare

Quest: Apply 7500 Shields. Rewards: Heroes gain 100 Attack and 100 Magic while Shielded.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Combative Codex Relic

Combative Codex

Rare

Heroes gain 1d6 Attack. On combat victory, permanently increase the Attack gained by 6.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Enchanted Codex Relic

Enchanted Codex

Rare

Heroes gain 1d6 Magic. On combat victory, permanently increase the Magic gained by 6.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Vampiric Codex Relic

Vampiric Codex

Rare

Heroes gain 1d2 Omnivamp. On combat victory, permanently increase the Omnivamp gained by 2.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Vital Codex Relic

Vital Codex

Rare

Heroes gain 1d50 Max HP. On combat victory, permanently increase the Max HP gained by 50.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Plated Codex Relic

Plated Codex

Rare

Heroes gain 1d10 Defense. On combat victory, permanently increase the Defense gained by 10.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Precise Codex Relic

Precise Codex

Rare

Heroes gain 1d4 Crit. On combat victory, permanently increase the Crit gained by 4.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Swift Codex Relic

Swift Codex

Rare

Heroes gain 1d5 Attack Speed. On combat victory, permanently increase the Attack Speed gained by 5.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Frontline Embiggener Relic

Frontline Embiggener

Rare

At start of combat, Heroes in the front row gain 400 Max HP and grow in size.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Frontline Barricader Relic

Frontline Barricader

Rare

At start of combat, Heroes in the front row gain 60 Defense and grow in size.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Backline Sharpener Relic

Backline Sharpener

Rare

At start of combat, Heroes in the back row gain 25 Crit and increased move speed.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Backline Quickener Relic

Backline Quickener

Rare

At start of combat, Heroes in the back row gain 40 Attack Speed and increased move speed.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Advanced Differentiator Relic

Advanced Differentiator

Rare

Shop rerolls cost 2 less.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Protective Differentiator Relic

Protective Differentiator

Rare

After Stall (15 and Stall 30), give Heroes a lasting 1% Max HP Shield for each time you've rerolled the shop this game.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Violence Conduit Relic

Violence Conduit

Rare

Quest: Auto attack 200 times. Rewards: Each Hero's first auto attack against each enemy gains 750 Crit.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Arcane Conduit Relic

Arcane Conduit

Rare

Quest: Cast 25 Active Abilities. Rewards: Heroes gain 25 Starting Mana.

8 sources
  • The Curse of the Kiss
  • The Debtor
  • The Etched Path
  • The Three Urns
  • The Void Beast
  • The Well of Temptations
  • Trial: Rematch
  • Choose a Rare Relic
Warrior's Exaltation Prism Relic

Warrior's Exaltation Prism

Epic

Whenever a Warrior kills, they gain +50% Attack, heal 100% of their Max HP and gain 100 Mana.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Warrior's Sundering Filigree Relic

Warrior's Sundering Filigree

Epic

For Rush (8), whenever a Warrior Crits an enemy reduce the enemy's Defense by 20.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Tank's Intercession Prism Relic

Tank's Intercession Prism

Epic

Tanks gain 50 Defense per enemy targeting them. Every 10 Seconds, the Tank with the highest current HP Taunts all enemies.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Tank's Invigoration Filigree Relic

Tank's Invigoration Filigree

Epic

After Stall (20), Tanks gain 1 HP/S per 8 Defense they have.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Vanguard's Frenzy Prism Relic

Vanguard's Frenzy Prism

Epic

Whenever a Vanguard goes below 50% Max HP for the first time each combat they gain +33% Attack Speed, +33% Attack, and +33% Defense.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Vanguard's Amplification Filigree Relic

Vanguard's Amplification Filigree

Epic

For Rush (8), Vanguards gain +100% Max HP.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Assassin's Elevation Prism Relic

Assassin's Elevation Prism

Epic

Whenever an Assassin kills an enemy they permanently gain 7 Crit then you gain 1 Shard per 100 Crit they have (Max: 10).

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Assassin's Supremacy Filigree Relic

Assassin's Supremacy Filigree

Epic

For Rush (4), Assassins gain Stealth and 200 Crit.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Duelist's Rhythm Prism Relic

Duelist's Rhythm Prism

Epic

Whenever a Duelist auto attacks, they randomly inflict 2 Poison, 4 Frost, or 6 Burn on their target.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Duelist's Profusion Filigree Relic

Duelist's Profusion Filigree

Epic

After Stall (12), whenever a Duelist auto attacks they also hit the nearest enemy to their target, dealing 25% damage and applying on-hit effects.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Duelist's Fury Filigree Relic

Duelist's Fury Filigree

Epic

For Rush (10), Duelists gain 150 Attack Speed.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Mystic's Inundation Prism Relic

Mystic's Inundation Prism

Epic

Whenever a Mystic Shields a Hero, damage their nearest enemy for 50% of the Shield applied.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Mystic's Prosperity Filigree Relic

Mystic's Prosperity Filigree

Epic

Whenever a Mystic casts after Stall (15), they give the nearest Hero Magic and Attack equal to 66% of their Mana Regen.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Mage's Transmutation Prism Relic

Mage's Transmutation Prism

Epic

Whenever a Mage auto attacks, they deal bonus damage to their target equal to 100% of their Magic.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Mage's Administration Filigree Relic

Mage's Administration Filigree

Epic

Whenever a Mage casts, they deal damage to the lowest-health enemy equal to 300% of their Magic.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Perfect Divergence Prism Relic

Perfect Divergence Prism

Epic

At start of combat, if no Heroes in combat share a Class all Heroes gain +33% to all their basic stats.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Perfect Unity Prism Relic

Perfect Unity Prism

Epic

At start of combat, if all Heroes in combat share a Class all Heroes gain +20% to all their basic stats.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Trigger Safeguard Activator Relic

Trigger Safeguard Activator

Epic

On Stall or Rush trigger, give Heroes a lasting 10% Max HP Shield and 2 Mana Regen.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Trigger Bounty Activator Relic

Trigger Bounty Activator

Epic

Every other Stall trigger, gain 1 Shard. Every other Rush trigger, gain 1 Shard.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Trigger Synchrony Activator Relic

Trigger Synchrony Activator

Epic

Every 3 Stall triggers, Stun all enemies for 2 seconds. Every 3 Rush triggers, Stun all enemies for 2 seconds.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Deceleration Ascendancy Relic

Deceleration Ascendancy

Epic

Quest: Trigger Stall 15 times. Rewards: Stall abilities trigger 9 seconds faster.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Deceleration Apotheosis Relic

Deceleration Apotheosis

Epic

After Stall (25, Stall 50, and Stall 75), give Heroes +20% to all their basic stats.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Deceleration Corruptor Relic

Deceleration Corruptor

Epic

After Stall (15) and Stall (30), double the amount of Poison on all enemies.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Deceleration Aegis Relic

Deceleration Aegis

Epic

After Stall (15, Stall 30, and Stall 45), Heroes gain 800 lasting Shields.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Deceleration Filigree Relic

Deceleration Filigree

Epic

After Stall (30 and Stall 60), gain 12 Shards.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Acceleration Ascendancy Relic

Acceleration Ascendancy

Epic

Quest: Trigger Rush 15 times. Rewards: Rush abilities last 4 seconds longer.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Acceleration Immunizer Relic

Acceleration Immunizer

Epic

For Rush (2), Heroes are immune to damage.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Acceleration Prism Relic

Acceleration Prism

Epic

On Rush trigger, give Heroes 15 Crit.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Immolation Accelerator Relic

Immolation Accelerator

Epic

On Rush trigger, inflict 20 Burn on all enemies.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Acceleration Filigree Relic

Acceleration Filigree

Epic

On kill for Rush (20), gain 12 Shards.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Plague Accelerator Relic

Plague Accelerator

Epic

For Rush (12), if an enemy would gain a Debuff they gain 2 more.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Critical Absorption Prism Relic

Critical Absorption Prism

Epic

On Crit, the Hero that Crit steals 60 Max HP from their target.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Critical Ascendancy Relic

Critical Ascendancy

Epic

Quest: Crit 100 times. Rewards: Each Hero's first auto attack against each enemy gains 1500 Crit and Stuns them for 2.5 seconds.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Venom Precision Prism Relic

Venom Precision Prism

Epic

Whenever an enemy takes Poison damage, Heroes gain 2 Crit.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Shield Converter Relic

Shield Converter

Epic

Whenever a Hero gains Shields from any source but itself, damage the nearest enemy to them for 33% of the Shield applied.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Shield Ascendancy Relic

Shield Ascendancy

Epic

Quest: Apply 15000 Shields. Rewards: Heroes gain +50% Defense and +50% Crit while Shielded.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Shield Investment Filigree Relic

Shield Investment Filigree

Epic

At start of combat and after Stall (20), spend 1 Shard to apply lasting Shields to all Heroes, then permanently increase the amount of Shields this applies by 50.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Shard Maximizer Relic

Shard Maximizer

Unique

Gain interest on saved Shards. At the end each combat, gain 1 additional Shard per 5 Shards in your bank (Max: 20. Does not count towards generation).

Shard Ascendancy Relic

Shard Ascendancy

Epic

Quest: Generate 25 Shards. Rewards: On Shards generated, generate 1 more Shard.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Shard Precision Prism Relic

Shard Precision Prism

Epic

Heroes gain Crit equal to the number of Shards in bank (Max: 1000).

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Poison Migrator Relic

Poison Migrator

Epic

Whenever an enemy dies, transfer their Poison to the nearest enemy.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Poison Ascendancy Relic

Poison Ascendancy

Epic

Quest: Inflict 400 Poison. Rewards: The first time each enemy reaches 50 Poison, they lose 33% Max HP, 50% Attack, and 50% Attack Speed.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Blight Resonance Prism Relic

Blight Resonance Prism

Epic

Whenever an enemy takes Poison or Burn damage, heal all adjacent Heroes to them for 50% of that damage.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Frost Migrator Relic

Frost Migrator

Epic

Whenever an enemy dies, transfer their Frost to the nearest enemy.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Frost Ascendancy Relic

Frost Ascendancy

Epic

Quest: Inflict 800 Frost. Rewards: The first time each enemy reaches 75 Frost, Stun them for 2 seconds.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Glacial Guard Prism Relic

Glacial Guard Prism

Epic

Whenever a Hero inflicts Frost, they gain 6 Shields per Frost inflicted.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Burn Migrator Relic

Burn Migrator

Epic

Whenever an enemy dies, transfer their Burn to the nearest enemy.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Burn Ascendancy Relic

Burn Ascendancy

Epic

Quest: Inflict 1200 Burn. Rewards: The first time each enemy reaches 100 Burn, inflict 50 Burn on their nearest ally.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Thermal Inverter Relic

Thermal Inverter

Epic

Whenever a Hero inflicts Burn, also inflict 50% of the Burn applied as Frost. Whenever a Hero inflicts Frost, also inflict 50% of the Frost applied as Burn.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Plague Velocitizer Relic

Plague Velocitizer

Epic

Every 4 seconds, Heroes gain 1 Attack Speed and 2 Attack per type of Debuff on all enemies.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Plague Ascendancy Relic

Plague Ascendancy

Epic

Quest: Inflict 25 Poison, 50 Frost, and 75 Burn on a single enemy. Rewards: At start of Combat, inflict 25 Poison, 50 Frost, and 75 Burn on all enemies.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Arcane Backup Prism Relic

Arcane Backup Prism

Epic

Heroes gain 20 Magic per rank of each Mage in the reserves and 2 Mana Regen per rank of each Mystic in the reserves.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Martial Backup Prism Relic

Martial Backup Prism

Epic

Heroes gain 10 Crit per rank of each Assassin in the reserves, 15 Attack Speed per rank of each Duelist in the reserves, and 20 Attack per rank of each Warrior in the reserves.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Defensive Backup Prism Relic

Defensive Backup Prism

Epic

Heroes gain 30 Defense per rank of each Tank in the reserves and 200 Max HP per rank of each Vanguard in the reserves.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Momentous Differentiator Relic

Momentous Differentiator

Epic

Heroes gain 2 Attack Speed for each time you've rerolled the shop this game.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Stalwart Differentiator Relic

Stalwart Differentiator

Epic

Heroes gain 3 Defense for each time you've rerolled the shop this game.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Alignment Ascendancy Relic

Alignment Ascendancy

Epic

Quest: Trigger Rush or Stall 25 times. Rewards: On Rush or Stall trigger, Heroes gain 10 Attack Speed and 15 Defense.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Golden Ascendancy Relic

Golden Ascendancy

Epic

Quest: Win a combat with 66 or more Shards in your bank. Rewards: Get 4 random Crest items. Shares this effect rule with Multiclass Conduit.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Reserve Ascendancy Relic

Reserve Ascendancy

Epic

Quest: Win a combat with 2 Heroes in your reserves. Rewards: At start of combat, Heroes in the Reserves permanently gain a small amount of every stat.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Shard Energy Velocitizer Relic

Shard Energy Velocitizer

Epic

Heroes gain 1 Attack Speed per 5 Shards you've generated this game.

5 sources
  • The Debtor
  • The Fairy Ring
  • The Well of Temptations
  • Three Paths
  • Random Epic Relic
Warrior's Bloodshield Engine Relic

Warrior's Bloodshield Engine

Legendary

Heroes gain 50 Attack. Whenever a Warrior deals damage, they gain lasting Shields equal to 15% of the damage dealt.

1 source
  • Auction House (Legendary Relics)
Tank's Absolution Engine Relic

Tank's Absolution Engine

Legendary

Heroes gain 60 Defense. Every 8 times a Tank is auto attacked, Stun that attacking enemy for 1.5 seconds.

1 source
  • Auction House (Legendary Relics)
Vanguard's Titanic Engine Relic

Vanguard's Titanic Engine

Legendary

Heroes gain 400 Max HP. Whenever a Vanguard auto attacks or is auto attacked, they gain 10 Max HP. Every 200 Max HP gained this way, give them 25 Attack and increase their size.

1 source
  • Auction House (Legendary Relics)
Assassin's Ambush Engine Relic

Assassin's Ambush Engine

Legendary

Heroes gain 30 Crit. Whenever an Assassin auto attacks while Stealthed, they inflict Poison on their target equal to 75% of their Crit. At start of combat, Assassins in the back 2 rows gain Stealth for 5 seconds and target the most threatening enemy.

1 source
  • Auction House (Legendary Relics)
Duelist's Momentum Engine Relic

Duelist's Momentum Engine

Legendary

Heroes gain 40 Attack Speed. Whenever a Duelist auto attacks, they deal 5 bonus damage for each time they have auto attacked this combat.

1 source
  • Auction House (Legendary Relics)
Mystic's Abundance Engine Relic

Mystic's Abundance Engine

Legendary

Heroes gain 8 Mana Regen. Whenever a Mystic Shields a Hero, give that Hero lasting Shields equal to 50% of the Shield applied.

1 source
  • Auction House (Legendary Relics)
Mage's Cataclysm Engine Relic

Mage's Cataclysm Engine

Legendary

Heroes gain 50 Magic. Whenever a Mage casts, they inflict Burn and Frost on all enemies in their range equal to 20% of their Magic.

1 source
  • Auction House (Legendary Relics)
Slaughter Mandate Relic

Slaughter Mandate

Legendary quest

Quest: Deal 15000 damage with auto attacks. Rewards: Increase your team size by 1 (Max: 5).

Arcane Mandate Relic

Arcane Mandate

Legendary quest

Quest: Deal 15000 damage with active abilities. Rewards: Increase your team size by 1 (Max: 5).

Shelter Mandate Relic

Shelter Mandate

Legendary quest

Quest: Apply 30000 Shields. Rewards: Increase your team size by 1 (Max: 5).

Merchant Mandate Relic

Merchant Mandate

Legendary quest

Quest: Reroll the shop 9 times, then complete a combat. Rewards: Increase your team size by 1 (Max: 5).

Dominion Mandate Relic

Dominion Mandate

Legendary quest

Quest: Inflict 5000 Debuffs. Rewards: Increase your team size by 1 (Max: 5).

Unity Mandate Relic

Unity Mandate

Legendary quest

Quest: Win a combat with 4 or more heroes of the same class in combat or in the reserves. Rewards: Increase your team size by 1 (Max: 5).

Omnity Mandate Relic

Omnity Mandate

Legendary quest

Quest: Win a combat with a Hero of all 7 classes in combat or in the reserves. Rewards: Increase your team size by 1 (Max: 5).

Greed Mandate Relic

Greed Mandate

Legendary quest

Quest: Win a combat with 100 or more Shards in your bank. Rewards: Increase your team size by 1 (Max: 5).

Deceleration Mandate Relic

Deceleration Mandate

Legendary quest

Quest: Trigger Stall 25 times. Rewards: Increase your team size by 1 (Max: 5).

Acceleration Mandate Relic

Acceleration Mandate

Legendary quest

Quest: Trigger Rush 25 times. Rewards: Increase your team size by 1 (Max: 5).

Critical Singularity Relic

Critical Singularity

Legendary

At start of combat, each Hero with less than 150 Crit has their Crit set to 150. Each Hero with 150 or more Crit has their Attack Speed, Attack, and Magic set to 150 if they had less than 150 of those stats.

1 source
  • Auction House (Legendary Relics)
Shield Fragmentation Engine Relic

Shield Fragmentation Engine

Legendary

Whenever an enemy damages a Hero's Shields, deal 200% of the damage back to the source.

1 source
  • Auction House (Legendary Relics)
Venom Amplification Engine Relic

Venom Amplification Engine

Legendary

Whenever an enemy takes 50 or more damage from Poison, they also take damage equal to 4% of their Max HP.

1 source
  • Auction House (Legendary Relics)
Glacial Decay Engine Relic

Glacial Decay Engine

Legendary

Frost now deals damage to enemies when it ticks down (like Burn does).

1 source
  • Auction House (Legendary Relics)
Burning Spiral Engine Relic

Burning Spiral Engine

Legendary

Whenever an enemy with 100 or more Burn dies, damage all enemies in a large area around them equal to 50% of their Max HP.

1 source
  • Auction House (Legendary Relics)
Plague Transmission Engine Relic

Plague Transmission Engine

Legendary

At start of combat and every 10 seconds, inflict 10 Poison, 20 Frost, and 30 Burn on all enemies.

1 source
  • Auction House (Legendary Relics)
Deceleration Legacy Crystal Relic

Deceleration Legacy Crystal

Legendary

After Stall (45), Heroes gain +1% basic stats for every 2 times you've triggered Stall this game.

1 source
  • Auction House (Legendary Relics)
The Riftbreaker Relic

The Riftbreaker

Legendary

After Stall (90), break the rift.

1 source
  • Auction House (Legendary Relics)
Acceleration Legacy Crystal Relic

Acceleration Legacy Crystal

Legendary

For Rush (6), Heroes gain +1% basic stats for every 2 times you've triggered Rush this game.

1 source
  • Auction House (Legendary Relics)
Godspeed Ascension Engine Relic

Godspeed Ascension Engine

Legendary

For Rush (1), Heroes gain +150% basic stats.

1 source
  • Auction House (Legendary Relics)
Shard Power Extractor Relic

Shard Power Extractor

Legendary

On Shards generated, deal damage to all enemies equal to 10% of their Max HP (Minimum: 2500 damage).

1 source
  • Auction House (Legendary Relics)
Rift Storm Invoker Relic

Rift Storm Invoker

Legendary

The Rift Storm starts 30 seconds sooner. Heroes take 100% reduced damage from The Rift Storm.

1 source
  • Auction House (Legendary Relics)
Temporal Alignment Crystal Relic

Temporal Alignment Crystal

Legendary

On Stall trigger, deal 8 damage to all enemies for each Rush you've triggered this game. On Rush trigger, give 8 lasting Shields to all Heroes for each Stall you've triggered this game.

1 source
  • Auction House (Legendary Relics)
Victory Mandate Relic

Victory Mandate

Legendary quest

Quest: Win 4 combats. Rewards: Increase your team size by 1 (Max: 5).

Ascension Mandate Relic

Ascension Mandate

Legendary quest

Quest: Win a combat with Heroes of 3 or more different ranks in combat. Rewards: Increase your team size by 1 (Max: 5).

Critical Mandate Relic

Critical Mandate

Legendary quest

Quest: Crit 200 times. Rewards: Increase your team size by 1 (Max: 5).

Temporal Mandate Relic

Temporal Mandate

Legendary quest

Quest: Trigger Rush or Stall 40 times. Rewards: Increase your team size by 1 (Max: 5).

Desperation Mandate Relic

Desperation Mandate

Legendary quest

Quest: Win a combat with only 1 surviving Hero. Rewards: Increase your team size by 1 (Max: 5).

Defensive Energy Crystal Relic

Defensive Energy Crystal

Legendary

At start of combat, Tanks and Vanguards gain Shields equal to 100% of their Max HP. After Stall (20 and Stall 40), Tanks and Vanguards gain Shields equal to 1000% of their Defense.

1 source
  • Auction House (Legendary Relics)
Martial Energy Crystal Relic

Martial Energy Crystal

Legendary

Auto attacks by Assassins, Duelists, and Warriors gain 100 Crit.

1 source
  • Auction House (Legendary Relics)
Arcane Energy Crystal Relic

Arcane Energy Crystal

Legendary

Whenever a Mage or Mystic casts, they deal damage equal to 100% of their Magic to all enemies and apply Shields equal to 1000% of their Mana Regen to all Heroes.

1 source
  • Auction House (Legendary Relics)
Heroic Capacity Expander Relic

Heroic Capacity Expander

Legendary +1 item slots

Heroes can equip an additional item (Max: 5).

1 source
  • Auction House (Legendary Relics)
Omnity Enforcer Relic

Omnity Enforcer

Legendary

Get all 7 Crests. Crests are items which make a Hero count as having an additional class during combat.

1 source
  • Auction House (Legendary Relics)
Harmony Crystal Relic

Harmony Crystal

Team-size

Increase your team size by 1 (Max: 5).

1 source
  • Auction House (Team Size Relics)
Starter Bundle Relic

Starter Bundle

Unique

Gain a random common item, a random common relic, and 5 Shards.

Bossy Relic

Bossy

Unique

Quest: Win 6 combats. Rewards: Gain 50 Shards.

Shard Pouch Relic

Shard Pouch

Unique

Gain 15 Shards.

Item Windfall Relic

Item Windfall

Unique

Get 5 random common items. Start with 5 fewer Shards.

Mystery Charm Relic

Mystery Charm

Unique

Get a random rare relic.

Crest Windfall Relic

Crest Windfall

Unique

Get two random items which make a Hero count as having an additional class. Start with 5 fewer Shards.

Relic Bazaar Relic

Relic Bazaar

Unique

The shop shows an additional relic.

Item Bazaar Relic

Item Bazaar

Unique

Items cost 2 fewer Shards.

Survivor Charm Relic

Survivor Charm

Unique

Gain 1 extra Shard per surviving Hero at end of combat. Start with 5 fewer Shards.

All In Relic

All In

Unique

Gain 40 Shards. Start with Emergency Rewind unavailable.

Quantity over Quality Relic

Quantity over Quality

Unique -1 item slots

Increase max team size by 1 (Max: 5). Heroes have 1 fewer item slot (Min: 1).

Fast Track Relic

Fast Track

Unique

Instantly rank up the above Hero. Start with 10 fewer Shards.

Vampirism Relic

Vampirism

Unique

Heroes gain 10 Omnivamp.

Stability System Relic

Stability System

Unique

Emergency Rewind starts with 30 more Shards.

Quality over Quantity Relic

Quality over Quantity

Unique +2 item slots

Heroes can equip two additional items (Max: 6). Max team size is decreased by 1.

Legacy Charm Relic

Legacy Charm

Unique

Heroes gain 1d1% basic stats. Every 2 combat victories, permanently increase the amount of basic stats by 1%.

Warrior Equipment Relic

Warrior Equipment

Unique

Get an item which benefits Warriors. Start with 5 fewer Shards.

Tank Equipment Relic

Tank Equipment

Unique

Get an item which benefits Tanks. Start with 5 fewer Shards.

Vanguard Equipment Relic

Vanguard Equipment

Unique

Get an item which benefits Vanguards. Start with 5 fewer Shards.

Assassin Equipment Relic

Assassin Equipment

Unique

Get an item which benefits Assassins. Start with 5 fewer Shards.

Duelist Equipment Relic

Duelist Equipment

Unique

Get an item which benefits Duelists. Start with 5 fewer Shards.

Mystic Equipment Relic

Mystic Equipment

Unique

Get an item which benefits Mystics. Start with 5 fewer Shards.

Mage Equipment Relic

Mage Equipment

Unique

Get an item which benefits Mages. Start with 5 fewer Shards.

Warrior Crest Relic

Warrior Crest

Unique

Get an item which makes a Hero count as a Warrior during combat.

Tank Crest Relic

Tank Crest

Unique

Get an item which makes a Hero count as a Tank during combat.

Vanguard Crest Relic

Vanguard Crest

Unique

Get an item which makes a Hero count as a Vanguard during combat.

Assassin Crest Relic

Assassin Crest

Unique

Get an item which makes a Hero count as an Assassin during combat.

Duelist Crest Relic

Duelist Crest

Unique

Get an item which makes a Hero count as a Duelist during combat.

Mystic Crest Relic

Mystic Crest

Unique

Get an item which makes a Hero count as a Mystic during combat.

Mage Crest Relic

Mage Crest

Unique

Get an item which makes a Hero count as a Mage during combat.

Attack Parcel Relic

Attack Parcel

Unique

Get a random rare item that gives Attack.

Defense Parcel Relic

Defense Parcel

Unique

Get a random rare item that gives Defense.

Health Parcel Relic

Health Parcel

Unique

Get a random rare item that gives Max HP.

Crit Parcel Relic

Crit Parcel

Unique

Get a random rare item that gives Crit.

Attack Speed Parcel Relic

Attack Speed Parcel

Unique

Get a random rare item that gives Attack Speed.

Mana Regen Parcel Relic

Mana Regen Parcel

Unique

Get a random rare item that gives Mana Regen.

Magic Parcel Relic

Magic Parcel

Unique

Get a random rare item that gives Magic.